Wednesday 23 May 2012

FEED CTHULHU!

The Tiny Cthulhu fundraiser is now up at Indiegogo.

Donation perks include having your house made into a stomp-able model and placed in Cthulhu's path during the 'Modern Earth'-set finale, having a picture of your face appear in the 'Lost and Hidden Shrine to Those Horrors That It Is Better To Die Than To Glimpse... Even For A Second...' easter egg, and providing screams and/or last words for the destruction of a building.

So pre-order sanity-blasting horror from beyond the spheres today! at:
http://www.indiegogo.com/tinycthulhu

Monday 21 May 2012

'Primal Chaos' Footage and an animation test

Here's the earliest footage from the in-progress 'Primal Chaos' stage:


Keep in mind that work on the Primal Chaos levels hasn't begun just yet (though it will in the next week or so...), this is from a Testmap - the computer-game-y equivalent of a sketchbook.
I'm still trying to refine the 'look' of the stage, but it will probably resemble this pretty closely, just with a bit more polish and complexity.

Stay tuned for actual level footage/screenshots as they appear.

...And, in case you wanted a better look at the Tiny Guy himself, here's an animation test of him... being animated and such...


Thursday 17 May 2012

Primal Chaos - first screenshots

In addition to a fruitful few weeks debugging Flying Polyps, and creating tittering terrors from beyond spacetime, Non-Euclidean bulldozers are now almost ready to roll and begin creating the game's suitably sanity-blasting 'Primal Chaos' stage.

Here's a sneak peek at the earliest snapshots from beyond ordered space...

...something...something... NIGHTED HALLS ...something... something... ACCURSED FLUTES ...something...something... PRIMAL HORROR ...something...something... AZATHOTH